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标题: 【PS3/Xbox 360】Hellraid - 预告片登场 [打印本页]

作者: kirassss    时间: 2013-4-30 07:24 AM
标题: 【PS3/Xbox 360】Hellraid - 预告片登场
本帖最后由 kirassss 于 2013-5-9 07:16 PM 编辑



官方网站














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作者: ToneExcel_AhYi    时间: 2013-4-30 09:10 PM
有点Demon Soul的感觉
作者: kirassss    时间: 2013-5-1 07:44 AM
阴森!Deep SIlver开发商公布新作《地狱突袭》

  《死亡岛:激流》的开发商,波兰的Techland公司刚刚正式公布了他们的最新作品:《地狱突袭(Hellraid)》。该作早先曝光的时候被称作“地狱计划(Project Hell)”,是一部幻想题材的动作游戏,登陆PC、Xbox 360以及PS3,计划在今年晚些时候发售。

  游戏被描述为一个“第一人称合作恐怖游戏”,将包含单人战役模式和多人合作模式,在多人模式中“为了赢得名望、奖赏和分数,4名玩家将起身对抗来自地狱的爪牙,还有他们彼此。”

  该作刚刚发布了几张最新游戏截图和艺术图,同时游戏官方网站也已经正式上线。







作者: kirassss    时间: 2013-5-29 06:51 PM







作者: kirassss    时间: 2013-6-6 06:40 PM
本帖最后由 kirassss 于 2014-5-1 07:22 AM 编辑

《地狱突袭》E3宣传片放出 合作砍杀奇幻冒险

  《死亡岛》开发商Techland新作《地狱突袭(Hellraid)》日前放出游戏E3宣传影像,游戏将于2013年内发售,游戏对应平台为XBOX360,PS3和PC。

[youtube]_6Du2AJYKgk[/youtube]


  《地狱突袭》是以奇幻世界为舞台的第一人称视点砍杀RPG,包括剧情导向的单人战役模式,与最多4人对战或合作游玩的模式。游戏合作游玩模式中导入了任务自动生成系统,与目标达成时获得分数与朋友竞争的要素。每个关卡都能无限重复游玩,战役模式结束后也可以藉由支线任务或记分板来与朋友竞争分数、经验值与报酬。
作者: kirassss    时间: 2013-10-31 07:19 AM
本帖最后由 kirassss 于 2013-10-31 08:45 PM 编辑

新作《地狱突袭》跳票至2014年

开发者Techland把他们最新制作的哥特风格合作动作游戏《地狱突袭》推迟到明年发售。Techland表示,更长的开发时间意味着更多的游戏模式和游戏内容。

“如果我们今年发售这款游戏,我们就要在很多地方做出妥协,而最终的产品可能不会完全达到玩家的预期。”制作人Marcin Krucziewicz解释说。

“我们想重新设计魔法系统来让它更多元化和更加有威力,我们还要加入新的释放魔法的方法和一系列全新的,视觉效果更好的魔法。”

我们已经有很久没有听到这款游戏的消息了。这款游戏是在今年5月公布的,游戏的平台为PC,PS3和Xbox360。游戏被形容为一款二合一游戏:一个以故事为基础的单人模式和一个4名玩家加入随机生成地图的多人模式。一个月后我们对游戏有了更多的了解,但是游戏仍然没有一个发行商。

Techland今天提到,游戏现在将会以数字下载的形式发售,意味着他们可能会自己发行这款游戏。同时,Techland还在制作《消逝的光芒(Dying Light)》,这是一款将会在PC,现代主机和次世代主机上同时发行的恐怖生存游戏。

Techland's Hellraid to Be Released in 2014



We’ve made a tough decision – Hellraid will be released in 2014

Since we started developing Hellraid we have had a clear goal to create a game that we all would love to play. We wanted to pay tribute to the best aspects of classic titles we grew up on and enhance them with new ideas, modern technology and extensive co-op that would provide players with dozens or even hundreds of hours of pure and bloody fun.

If we released our game this year we would have to make too many compromises and the final product probably wouldn’t meet all our promises and your expectations. That’s why we’ve made a tough decision to release Hellraid in 2014 or to be more precise: when it’s done.

Why? The additional time will give us the chance to add new features and completely new game modes for single player and co-op that until now we haven’t had time to finish. We also want to use this time to rethink a few things. Playtesting our game with fans and players who visited our office gave us a lot of fresh insight and new perspective on many aspects of the game. For example we want to redesign the magic system to make it even more powerful and diverse, add new ways of casting spells and a set of new, more visually stunning spells.

We believe that with this decision Hellraid will deliver all that we’ve promised and even more.

Hellraid:http://hellraid.com/blog,,weve-made-a-tough-decision-hellraid-will-be-released-in-2014.html
作者: kirassss    时间: 2014-2-16 09:15 AM
本帖最后由 kirassss 于 2014-5-1 07:23 AM 编辑

Techland《地狱突袭》新视频赏

  波兰游戏开发商Techland今天为游戏《地狱突袭》放出了一个新的开发日记视频,包含一个对游戏开发者的采访,和由ARMA-PL协会成员展示的中世纪击剑,以及一些游戏实际内容。《地狱突袭》是一部以故事剧情为基础的砍杀动作游戏,配有竞技合作多人模式,可以最多4名玩家对抗地狱恶魔,或互相对抗来获得点数,奖励和名誉。游戏将于今年登陆PC3,PS3和Xbox 360。

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作者: kirassss    时间: 2014-5-1 07:20 AM
本帖最后由 kirassss 于 2014-5-2 07:18 AM 编辑

Hellraid overhauled, coming to PS4 and Xbox One in 2015
《地狱突袭》登陆次世代新情报及宣传片公开


  《地狱突袭(Hellraid)》是《死亡岛》的开发商Techland负责制作的新作。官方在公开游戏的时候确认它将登陆PS3、XBOX 360和PC平台,不过近日Techland重新公布了这款新作,并将游戏的对应平台更换为PS4、XBOX One和PC。而在确认本作登陆次世代的同时,官方还公开了一些新游戏情报,下面就为大家简单介绍一下。

  三种新模式

  故事模式:在该模式下,玩家们将探索整个游戏世界并尝试击退地狱势力。

  任务模式:这是一种具有高度可重复性游戏的模式,玩家们可以尝试在排行榜中取得更好的成绩,此外还可以创造最长的连击和更高的分数,趣味性十足。

  竞技场模式:该模式类似于生存模式,玩家们需要击退一波又一波致命的恶魔。而该模式既支持单人游戏又支持2-4人合作游戏。

  角色定制

  本作中玩家们可以创建并定制自己的角色,可定制项目包括盔甲、衣物、护身符之类的饰品等内容。而新的自由职业技能树让玩家们能够开发完全适合自己的打法,结合各种主动技能和被动技能,利用刀剑和魔法来斩妖除魔。

  战斗改进

  Techland也继续改善了本作的战斗系统,现在玩家们能够使用单手和双手近战武器、盾牌、魔杖和远程武器。玩家们可以尝试不同的战斗风格,无论是反击、格挡还是突击都让本作的肉搏战边等更加复杂且逼真。此外魔法的存在也能够提供更加广泛和多元化的选择,玩家们可以利用魔法来进行攻击、防御和治疗。

  游戏的战斗体验也更加强化,通过各具特色的武器、互动的环境、可破坏的物品和环境陷阱、具有挑战性和适应性的敌方AI,这些内容都让本作的战斗更加精彩刺激。

  本作将于2014年秋季率先登陆PC平台,而PS4版和XBOX One版则将于2015年发售。

[youtube]RismLtyJOrc[/youtube]


Hellraid Goes Next-Gen with Techland’s Chrome Engine 6 and Tons of New Gameplay Features

Techland officially announces that its upcoming dark fantasy game will run on a new engine, while the game itself went through an overhaul and is now heading to next-gen consoles alongside the PC release, with Steam Early Access planned for autumn.

Since its reveal last year, Hellraid has expanded and evolved thanks to the developers’ experience and players’ feedback. While the game will remain faithful to its first-person co-op slasher gameplay, Techland has decided to implement new features and technology, and is now ready to announce them and show it all off in a brand new trailer.

Hellraid will offer three different game modes. In the Story Mode, players will explore the world and try to repel forces of Hell. The highly-replayable Mission Mode will put more focus on arcade-style fun of climbing up leaderboards, creating the longest combos and beating high scores, while the completely new Arena Mode will offer survival gameplay with waves of deadly demonic hordes to fend off. All these modes will be available in both single-player and 2-4 players co-op.

Players will be able to create and customize their characters with armor, clothes, and accessories such as amulets. Thanks to a new class-free skill tree, they will develop a demon slayer perfectly suited to their play style by combining various active and passive abilities divided into intertwined paths of combat, magic and agility.

Techland has also improved the game’s combat system, which now features one- and two-handed melee weapons, shields, magic staves and ranged weapons. With diverse fighting styles, counter-attacks, parrying and dashing abilities, the melee combat in Hellraid becomes even more complex and immersive. Additionally, magic will offer a wide and diverse selection of offensive, defensive and healing spells.

The combat experience is furthermore enhanced by weapon crafting, interactive environments, destructible objects and environmental traps, as well as challenging and adaptive enemy AI. The game is currently undergoing a transition to the Chrome Engine 6, the latest version of Techland’s proprietary technology, which is also used by the next-gen zombie survival horror, Dying Light. Thanks to this technology, Hellraid will benefit from a new physics-based lighting system, more detailed locations and character models, complex animations, advanced particle effects, and state-of-the-art AI systems.

With new gameplay features and technology, Hellraid moves from past-gen consoles to the next generation with the announcement of PC, Xbox One and PlayStation 4 versions coming in 2015. Hellraid will also receive a Steam Early Access release in autumn 2014, which will be regularly updated based on players’ feedback until the final version is launched.

For more information visit http://hellraid.com/ and like the game at https://www.facebook.com/hellraidgame.








作者: kirassss    时间: 2014-5-12 06:58 PM
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作者: kirassss    时间: 2014-6-17 07:47 AM
本帖最后由 kirassss 于 2014-6-17 12:39 PM 编辑

《地狱突袭 | Hellraid》新宣传片公开 介绍各种游戏要素

  《地狱突袭(Hellraid)》是开发商Techland负责制作的新作,游戏将于2014年秋季登陆PC,而PS4和XBOX One版则将于2015年发售。日前官方放出了本作的一段最新宣传片,为大家介绍了本作的许多功能,其中包含单人游戏、多人合作游戏、3种不同游戏模式、角色定制系统、自由的技能树等多方面的内容。接下来,就请大家一起来看一看本次的新宣传片。

[youtube]RismLtyJOrc[/youtube]









作者: kirassss    时间: 2014-7-15 07:35 AM
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作者: kirassss    时间: 2014-8-5 07:11 PM
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作者: kirassss    时间: 2014-11-1 07:08 AM
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作者: kirassss    时间: 2015-5-22 07:00 AM
本帖最后由 kirassss 于 2015-5-22 07:00 PM 编辑

Techland's Hellraid sent back to drawing board, didn't meet expectations
《地狱突袭》开发工作已被搁置日后将回炉重造


  《地狱突袭(Hellraid)》是《死亡岛》的开发商Techland负责制作的一款新作,游戏原定于2015年登陆PS4和XBOX One平台,不过日前官方确认本作的开发已被搁置,游戏不会按照原定计划于2015年内发售。

  此外根据该工作室的说法,本作在内部测试中并没有达到原来预期的结果,而官方表示这款游戏将会回炉重造。

  目前官方通过Facebook透露了这些情报,他们表示:“我们正式宣布,我们的黑暗幻想第一人称视角游戏《黑暗突袭》将不会按照之前的计划在今年内发售,游戏的开发工作已被搁置。”

  “在最近的几个月里,我们对游戏进行了一次内部分析。从目前的状态来看,我们得出了该游戏没能达到我们预期目标这一结论。因此我们决定采取行动,最好的办法就是将它回炉重造。”

  “在此期间,我们将巩固我们的开发资源,并注重进一步扩展《濒死之光》的内容。”



Development of Hellraid - Official Statement

Dear Hellraid fans,

We would like to officially announce that our dark fantasy FPP game Hellraid will not be released this year as previously planned, and the development of the game has been put on hold.

In the recent months we conducted an internal analysis and came to the conclusion that Hellraid, in its current shape and form, is not meeting our own expectations for this project. Therefore, we decided the best course of action would be to send it back to the drawing board and invent our dark fantasy title anew.

In the meantime, we will consolidate our development resources and focus on further expansion of our Dying Light franchise.

We wish to thank all our fans for your support – you’re the best!




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